microsoft provides a nuget package too, but it's empty? so there some magic happening there -_-
and the mono version has very recent commits but their last build was in 2015 and their build instructions tell you to checkout a repo at a specific revision that doesn't exist and I don't understand any of this nonsense
this really feels like it should be a simple program, and Microsoft even lists linux as build:passing but nope it just does not run
"Humans are weird," the cat said.
"I like them," the dog replied.
"Throwing, I ask you. They evolved to be good at throwing."
"And making friends."
"Granted. At least that's useful. But how did throwing happen?"
"One of their early gods," the dog grinned, "owed ours a favour."
#MicroFiction #TootFic #SmallStories
And the "products" that the "investors" pay "founders" to make aren't really products: they're portfolio pieces, a post-grad project to prove that you can execute a product design.
The product was never intended to be used by humans - you, the customer, are simply a proof-of-concept. It's a wasteful, idiotic system that throws billions at imaginary products for the purpose of shifting fractional points from Big Tech's balance sheets to investors.
As a result, the "exit" that most founders and investors seek from tech startups is acquisition - generally an "acqui-hire," where a company is purchased for its engineering team. The product is scrapped and the team become employees.
The "acquisition" fee is really just a hiring bonus, with a finder's fee to the "investors" disguised as a share purchase. America's tech investors are largely headhunters, a glorified, inefficient job-placement service.
you heard it here first, folks. source control is good because it makes you a time wizard
· has a SWORD instruction that allocates 2 bytes of storage, and then draws a sword
· the joysticks had twist detection. basically no devs used it and it was hardly emulated (and left out of a few controller revisions), but it's nevertheless required to pass a qte in a launch title
· speaking of, the launch titles shipped a few months before the console itself
· the bios loads an entire freebsd kernel but inexplicably flushes it all from memory before loading a game
· there's an audio effects chain but it also affects the composite video output. there is fierce debate among gamers whether this behavior should be preserved
· physical format is photographic film
· certain illegal instructions can set the console on fire. luckily this can be mitigated with careful control of the cooling fans
· one licensed peripheral, meant for use with a fishing game, remarkably included a fully functioning PDP-11 emulator. this became a common bootstrap for homebrew
fantasy console that's purposefully weird and wrong for no discernible reasons.
· colors are specified as proportional mixes of a preset palette
· sprites are made of pixels, but animations are vector
· turbo mode that doubles the gpu and spu clocks but halves the cpu
· there's a 3D mode but polygons are circles
· isa is close to something standard, with all the extensions but lacking half of the core set (like mov)
· sound is midi-like, but limited in the number of hands to play instruments
violet; 25/she/her; gay-mer-girl; trans autistic lesbian. I like webcomics and books and magical girls and being nice to people. may be nsfw
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